Warp wrote:
> Saul F. Luizaga <sau### [at] netscapenet> wrote:
>
>>Warp and what about DirectX?
>
>
> Why would it be any easier to convert a pov scene to DirectX than it is
> to OpenGL?
>
I don't know too much about programming Warp, that's why I ask you,
since you're an exoert C/C++ programmer I think you should know. So
isn't a esay task hah... but it will be a useful feature don't you
think, as a preview one I mean.
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